详细信息

Creating realistic human motions with PBSO  ( EI收录)  

文献类型:期刊文献

英文题名:Creating realistic human motions with PBSO

作者:Chen, Zhihua[1,2]; Wu, Shengxi[1]; Zheng, Hong[1]; Meng, Wei[1]; Xu, Xin[1]

机构:[1] School of Information Science and Engineering, East China University of Science and Technology, Shanghai, China; [2] State Key Laboratory for Novel Software Technology, Nanjing University, China

年份:2009

起止页码:67

外文期刊名:Proceedings - 2009 2nd International Conference in Visualisation, VIZ 2009

收录:EI(收录号:20094512430367)

语种:英文

摘要:It is a difficult task to create a realistic human animation because of the high complexity of human motion. To address this problem, a new method is presented for producing physically valid motion with example motions. The core of our method is physics-based space-time optimization (PBSO). PBSO introduces physical constraints into conventional space-time optimization and then ensure the physical reality of the edited motion. The intermediate model is employed to solve the convergence of optimization process. The original motion is transformed into the simplified motion and then edited. Experiments shows the captured motion data can be correctly copied to a new character or new path with the approach. ? 2009 IEEE.

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