详细信息
Overcoming Interdisciplinary Communication Barriers in the Video Game Industry: An Ethnographic and Interview Study ( CPCI-S收录)
文献类型:会议论文
英文题名:Overcoming Interdisciplinary Communication Barriers in the Video Game Industry: An Ethnographic and Interview Study
作者:Sun, Xuan[1];Chen, Yue[1];Zhang, Luying[1]
机构:[1]East China Univ Sci & Technol, Shanghai, Peoples R China
会议论文集:2025 International Conference on Cross Cultural Design-CCD-Annual
会议日期:JUN 22-27, 2025
会议地点:Goeteborg, SWEDEN
语种:英文
外文关键词:Interdisciplinary Teams; Communication Barriers; Game Development
摘要:Video game development is one of the most complex interdisciplinary projects. It requires balancing technical execution with creative ideas and adapting to evolving project requirements, which is more challenging in interdisciplinary contexts. To facilitate interdisciplinary communication in video game development, this study conducted reflexive ethnography and semi-structured interviews with 10 employees from various disciplines in the game industry. We identified key communication barriers including inefficient information transfer, incomplete creative specifications, discrepancies in creative execution, misjudgment of other disciplines and ambiguous creative expressions. These barriers resulted from the lack of interdisciplinary knowledge, insufficient process standardization, differences in disciplinary thinking and aesthetics preferences, and limited knowledge sharing within teams. To overcome these barriers, game development teams took strategies such as establishing a rational SOP, proactively learning from interdisciplinary communication experiences, promoting information sharing, and keeping interactive and informal communication. Our findings highlight the importance of standardized workflows in managing creative complexities and provide actionable recommendations for enhancing interdisciplinary communication in the video game industry.
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