详细信息

基于工作流网的游戏作弊检测系统建模    

A game cheating detection modeling based on workflow nets

文献类型:期刊文献

中文题名:基于工作流网的游戏作弊检测系统建模

英文题名:A game cheating detection modeling based on workflow nets

作者:郑红[1];叶成[1];邓文轩[1]

机构:[1]华东理工大学信息科学与工程学院,上海200237

年份:2018

卷号:40

期号:11

起止页码:2092

中文期刊名:计算机工程与科学

外文期刊名:Computer Engineering & Science

收录:CSTPCD;;北大核心:【北大核心2017】;CSCD:【CSCD_E2017_2018】;

语种:中文

中文关键词:游戏作弊检测;工作流网;流程树

外文关键词:game cheating detection;workflow net;process tree

摘要:近年来,游戏产业发展迅速。游戏不再局限于娱乐消遣,并且已经发展成为一种职业。与此同时,作弊技术对游戏产业的发展危害巨大,提出一种基于工作流网的作弊检测模型,用工作流网对作弊行为进行建模,利用流程树将工作流网转变为流程树,进而进行模型的融合,融合后的模型可以有效地识别一些作弊行为。
The game industry has developed rapidly in recent years. Games are no longer limited to entertainment and have been developed to a professional occupation. At the same time, the development of cheating technology is harmful to the development of the game industry. We propose a game cheating detection model based on workflow nets. The cheating behavior is modeled by the workflow net, and the workflow nets are transformed into process trees. The merged model can be used to recognize varied types of cheating behavior efficiently.

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